Monday, October 29, 2007

MMO's, Halo 3, Folklore and Fires.

Ok so lately I had caught MMO fever, which subsequently made it so I haven't posted here in a good long time. WoW was always at the forefront and that in itself is a time consuming endeavor with nonsense raids taking 4+ hours with little payout. Under the misadvice of one of my longtime friends I re subbed to SWG and then began the grueling process of once again figuring out that the game has been ruined for me. Even with tantalizing new chapter on the horizon with heroic encounters I canceled my account to that and put that demon to rest for a while once again. Lastly I re subbed to city of heroes and villains, and all at once the reasons why I loved and quit the game became apparent: The game is easy to play and not very time consuming at all, and yet the missions seem generic and repetitive at times and can become dull for extended periods of play time. This is ok with me as I don't want something that is time consuming and I will remain a subscriber to this MMO and for the time being forsake all others. Yes that's right I am canceling my WoW sub and will not return for some time.

After Halo 2 came out I could have sworn that I swore off the series due to annoying 12 year old player base and the incomprehensible stream of obscenities coming through my speakers at random intervals, but as fate would have it I was gifted a copy of halo 3 and sat down to give it a once over. I am happy to say that I enjoy this game much more that the second one. The flexibility of the level design and game type editing are something I can really get behind. As well as being able to bring guests into fun game types in matchmaking, I am truly impressed.

I also picked up a game for the PS3 called Folklore. This game is definitely something that people will enjoy. It looks amazing and has some great audio behind it. That being said you will definitely feel like you are slightly on acid due to the surreal enemy types and boss battles. Utilizing a comic book fully reading based character dialog is something I could have done without. There are a few cut scenes where the characters actually speak but most of them are so short and pointless it boggles the mind why they didn't make every moment of dialog a cut scene. All in all the game is solid and should at least get a rental out of you should your interest be piqued.

Last but certainly not least I want to cover the tragic topic of the San Diego fires. As you may or may not have heard in the last week, San Diego citizens and fire fighters have been dealing with some of the worst fires California has ever seen. A few people have lost their lives or been injured, and many more have lost their homes. Being a poway resident I had to evacuate with the possibility that my home may be gone once I got back, luckily that was not the case. I just wanted to take a moment to say that my heart goes out to those families that are having to deal with the loss of a loved one or families that have lost their homes. It's very difficult to have to deal with these types of tragedies and it's not something that people think will happen to them. I want to thank the SDFD and all the other fire departments that helped out with protecting the homes and lives that they could, and a big thanks to the navy for getting their planes up in the air to help get those fires out.