First and foremost it saddens me that I haven't had any new content to post as of late, but due to the fact that the holiday season is coming up and that all of the games I review come out of pocket I am hesitant to purchase any games that I may be getting as a gift or by way of some gift card.
As far as I know come sometime after Christmas I will have an impression for either the Orange Box for the 360 or Mass Effect...both I have heard are very good, but I will have specifics on at least one around that time.
I guess I can throw down some news in lieu of gaming goodness. Duke Nukem Forever has been announced. Personally I had thought that I had seen the last of the Duke Nukem franchise with the release and subsequent failure of the N64 counterpart. We shall see how Duke performs in the next gen market, but I don't have too high of hopes for this one.
Not specifically game related but Peter Jackson has been slated as the Producer of the Hobbit movie(s). While not specifically mentioned as the director as he was on the original Lord of the Rings Trilogy, he will definitely have his hand in this movie. As of right now the idea is that the Hobbit book will be split into two movies so as to alleviate back pains from sitting for 6 or so hours. I'm looking forward to this one, but not as much as I was for the Original trilogy.
Super Smash Brothers: Brawl has once again been pushed back from the obviously past due December 3 release date. The current tentative release target is February 10, 2008. This game promises to be one of the best selling titles on the elusive system known as the Wii.
As you may or may not have heard Rock Band while being a smash hit is having a lot of problems with the quality of the pseudo instrument controllers. As of right now reports have shown that the guitar controller is extremely unreliable and the drum set controller is proving to have a very short life span. On the bright side all you have to do is contact Harmonix and you can get a replacement for both in a timely fashion.
Well that's all guys, hopefully these ads start actually generating revenue so that i can use the extra income to get a hold of newer games faster. Happy holidays everyone.
Wednesday, December 19, 2007
Holly Days
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10:09 AM
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Labels: Hobbit, Holidays, Rock Band, super smash bros. brawl, Wii
Wednesday, December 12, 2007
Continued Wii Shortages
Well once again it's that time of year where holiday cheer is pouring out of people like money from the Social Security fund. Yeah right! I have seen so many disgruntled people this holiday season, and they are mostly people behind the wheel of vehicles.
As with the coming of the holiday season we are once again seeing, or rather not seeing, Nintendo's attempts at getting their "next-gen" system into the hands of the consumers. With the release of Super Smash Brothers: Brawl I have increased my Wii buying alertness to defcon 4. Alas there is not a Wii to be found high or low with multiple attempts to get a grasp on this ethereal beast. If it had not been for my friend being about to get one at launch I would even debate that these systems even exist.
Leave a comment if you have any tips or tricks to finding one or just want to discuss how inane the shortage is at this late of a point after release.
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Labels: super smash bros, super smash bros. brawl, Wii, Wii Shortages
Guitar Hero 3 final impressions
So having played a great deal of the game so far I have decided to give my final impression on the game.
I have come to terms with the fact that I will likely never completely finish the game, as I value my fingers and expert mode gives me arthritis and makes my eyes bleed ever so slightly. Of course I am exaggerating but only a little. I have tried the online battles and co-op and I have come away with a much more sour taste in my mouth than I would have initially thought. Online Co-op is a lot of fun, but for some strange reason it doesn't let you do a co-op career mode which is available to players on the same box. So, you don't get a great a feeling playing online as you do if you had someone right next to you. Also I seemed to notice that on any form of online function once you complete the game it automatically kicks all users out of the lobby instead of leaving them in a transitional lobby that the host could change the settings from or start a new game. Which in my opinion was a poor design decision.
At the same time the actual game play was not without its bugs either. At one point during co-op mode, only on my screen, my team mate seemed to remain in star power mode the entire game, but on his screen he saw no such thing. In addition to this during online battle the game seemed to have frozen on his end but on my end the game seemed to assign him a computer AI and continued to play through until he turned off his xbox 360.
Last but not least I have a bone to pick with online battle mode...when against a computer it is a very fun experience. Against a human this game mode is shamed horribly. Since you are playing people online you know that these people are good and will likely hit most of the notes and consequently the battle power ups. As a result every single game I played wound up in sudden death, which has only one power up which drains the players "life" the downside to this death drain is that it seems inconsistent and will often leave players scratching their heads in wonderment as to how the other person won.
In conclusion, I do love the game, it has its flaws but if you want an awesome single player guitar game with a great same box co-op mode pick this title up soon as it will make a perfect Christmas present for yourself or others.
Obligatory Numerical Score: 8.5/10
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10:49 AM
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Labels: Final Impression, GH3, GH3 review, Guitar Hero 3
Thursday, November 29, 2007
Guitar Hero 3
Played through easy to warm up on my rusty Guitar Hero abilities and quickly bumped it up to medium.
I don't quite understand the flak the game is getting from gamers on some sites I have seen. While I will never get that feeling of innovation I got from the first installment to the GH franchise I simply can't find too much to fault in the current incarnations game play. It is after all the same game with some minor additions and new songs.
The game has the standard career, co-op, and online modes as well as an area to purchase new song packs from Xbox Live. By the way anyone who has this game should download the two free packs provided. One is the songs for the boss battles which is one of the minor additions I was describing earlier, more on that to come, and the other is a Halo theme song remix which is pretty cool for a free download.
So Career mode is where I have spent most of my time so far and I have to say the minor additions do make the game more fun. Occasionally (3 times) through out the career of your band you come across a "boss battle" which plays out a little differently than the normal regiment of hit as many notes as possible. Instead of star power you get battle powers for hitting specific note combinations successfully. These powers are there for you to try and get the other player to fail the song and it can be a nice touch of strategy to a game that typically lacked any. Other than that its a pretty straight forward Guitar Hero game.
I have not yet tried multi player but later this week I will be trying out co-op with a buddy of mine and I may find some time to jump on Live to battle some people and see how I fair against them...I'm no Hendrix yet but I'm no slouch either.
One thing I have noticed on the 360 is that, at least on medium so far, when the camera is trying to focus on the guitarist and there's a lot of notes on screen the game seems to stutter a little bit, nothing that has affected my game play yet, but noticeable none the less. I have also heard rumors of guitar lag for the PS3, but as I don't have the game for this console these are just rumors as of yet.
More to come as info materializes from the ether.
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Monday, November 26, 2007
Final Impression: Assassins Creed
So after two previous posts on the subject I now have my final impression of Assassins Creed. I stand by my previous assertions that this game is amazing in both concept and application. The only addition I have is that the ending was very fitting for the game and gives a sense of continuance that I was hoping for. Yes it does end on a cliff hangar and I can't wait for the sequel.
For those interested in achievements on the 360 make sure you go through the credits because you get a "Visions of the Future" Achievement unlock, and it gives you sometime to play around and find out a little bit about the story in the next installment. I really don't like to give out numerical scores on games because personally I don't think I am here to grade them, but more like give my opinion on what I thought about the game, but I do realize that people love to have numbers because they get all warm a fuzzy over them so if I had to give it a score I would give it a 9 out of 10. The reason it loses a point in my mind is due to the AI having some minor flaws and in the heat of the moment sometimes the controls don't do exactly what you would have liked. Well there you go guys either go buy, rent it, or miss out on a great game. More gaming once I get some new titles in.
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Labels: Assassins Creed Review, Games, score
Wednesday, November 21, 2007
The Onslaught Continues
Pouring more time into Assassins Creed, more that I realized as a matter of fact, has cemented this title as one of my favorites. It definitely has its flaws, which I will get into shortly, but the overall destructive force that is Altair is simply too much fun to pass up. The game plays out as a stealth game where the player, as the disgraced assassin Altair, must redeem himself for his failings by assassinating 9 prominent figures in the different cities of the holy land. Although as a twist there is a sci-fi element to the game which blends surprisingly well, and is something that I won't give away as it may be an enticement for a purchase or rental for you (you will thank me later). The idea behind this game's stealth is not one of hide in the shadows and stalk your prey, it follows the hide in plain sight school of thought, and the mechanics work for this type of game.
The hide in plain sight idea is that you, as an assassin, must make yourself so inconspicuous as to appear as just another face in a crowd. It also helps that your assassins outfit is very similar to a monks outfit and you will often find your self bowing your head in prayer in order to "blend" as the game puts it. With a number of tools and maneuvers at your disposal (ie: a hidden wrist blade, a sword, throwing knives, a short sword, and the ability to counter enemy attacks) you can pretty much kill anything with style in all situations; you aren't invincible mind you, but with the right amount of timing you can damn well appear to be so. The ability to use your stealthy removal of a guard in order to divert patrol attention away from something you are about to do is another great element to the game. Very quickly the player will find that the game is not always about staying hidden all the time, and with certain missions like save the citizen from the guards it is encouraged that you blow your cover and start piling up bodies. There is a system to lose the guards and it can lead to some fast paced high adrenaline chases until you can find a hiding spot and is another great aspect to the game.
As I stated before the pure fun that this game perpetuates vastly overshadows the flaws with the design, but there are flaws. For starters the stealth kill or at least one of them is an animation of you cupping the mouth of a guard and stabbing him in the neck with the hidden blade which is awesome and looks amazing. My problem with this is that it is fairly obvious that you are murdering this guy but despite this fact the guard less than two feet away will not react until after the body stumbles to the ground, at which point he comes and investigates his dead comrade and just can't for the life of him figure out what happened all the while I am able to get behind him and stealth assassinate him too.
Another problem is that for some reason all the guards in the country side are all suspicious of you from the start and if you don't walk around in either blend mode or stay out of their visual range they can definitely screw up exploration of the tiny villages you come across. The way I got around this was by eliminating every guard in the countryside that could blow my cover, and while it did take a little while to do this it made exploration a lot easier as I didn't have to slowly walk everywhere. The body count that I piled up also made the game more interesting as just running around looking for flags to collect and Templar to assassinate would have been very boring otherwise.
The final "flaw" with this game, while I understand where people are coming from, I don't necessarily agree with. A lot of critics are saying that the game is tedious and repetitive, and if you do all of the optional quests then I can see this as something that may be true to people of a certain mentality. I have been doing all of the investigative and free quests like scout the entire city from it's highest points or save the citizens and it may just be my ability to get into the storyline but I have to say that it adds to the character of the game. I mean you are in a huge city and are a highly skilled assassin so it stands to reason that you would want to get all intel possible on the target so the mission goes as fluid as possible. These side missions either net you that intel or do enough of the free missions and it adds to your life bar...it's like finding four heart pieces in Zelda.
As you can tell from my gamer tag I have gotten into the game, but not finished it yet. Even with that fact the game is only getting better for me, and I will post my final thoughts on the game once I get all the way through it.
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Labels: Altair, Assassin, Assassins Creed Review, Creed
Monday, November 19, 2007
Follow the Creed
Just picked up Assassins Creed, and I haven't finished it yet so this wont be a terribly long post. The only thing that I am going to write about this game right now is that this game is very very good. Pay no attention to those reviews that gave it a low to mediocre score. The game is actually fairly long if you play through it to get eveything done, and there are benefits to doing everything within each city. Pick it up and enjoy!
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Friday, November 16, 2007
CoD4
Ok so I bought this a week ago and I have had some time to play through it. Let me start off by saying that for me this is not a single player title, I expressly bought it for the multiplayer component on the PS3. That having been said I did have a chance to spend sometime in the campaign and I am glad that I wasn't expecting too much from it because it didn't deliver. Don't get me wrong it was entertaining but there are so many fundamental flaws that it really took away from the actual game.
The problems are apparent as soon as you get into the first mission. The game trys to play like a squad based combat game, but fails to give you any control of your squad. What's worse is that for some reason the developers didn't give the player the ability to open doors and for that you have to rely on your team mates to go ahead of you and do the honors. Once you get the door open the team makes seem to stand there quite often and shoot any enemies that are around. Normally this wouldn't be a problem but because you can't run through your team mates you are stuck on the outside waiting for them to finish killing everything. Consequently this gave me the feeling that I was being escorted through the a lot of the missions. Top this off with the fact that enemy spawns are limitless until you pass point A can make for an aggravating experience. Some times it was impossible to hit that point because there were so many enemies and other times you can sprint through the enemy lines to point A and keep on going.
Where this game fails as a single player it more than makes up for them in Multiplayer. The system uses the same level/rank up style that Halo 3 uses except well these ranks actually mean something. Obtaining new ranks unlocks new gametypes, power ups, weapons, and new challenges. The custom class creation is simply innovative in a game like this and makes the game have more variety in battle situations. The xp system awards you for completing game type objectives, enemy kills, using the radar/air strike/chopper attack ability, and completing the challenges (ie: get 100 kills with this weapon or get 6 kills while squatting down).
If you looking for a great multiplayer game on the PS3 or the 360 this is definitely worth looking into.
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Monday, November 12, 2007
CoX
Ok so the news it a little late but it appears that cryptic studios has sold the rights fully to the once City of Heroes/Villains partner NCSoft. What does this mean for it's subscribers? We for starters were going to so a tripling of the production staff and obviously a much larger budget. Those subscribers that currently only had one side of the game (either CoH or CoV stand alone) prior to Nov. 9th with get full access to the other side of the wall. Currently you can buy a combo pack with both titles for $20 in most retail stores. Those at NCSoft have stated that they are going to be more in touch with the player base as production continues on this awesome franchise.
I was a part of SWG and the debacle that lead to its miserable downfall. As such I was quite concerned when I learned of this transaction, but many may be happy to learn that pretty much the entire dev team for cryptic are being brought under the wing of NCSoft as this product is where their passion lies.
There really hasn't been a better time for people to subscribe for the first time or resubscribe with issue 11 on the horizon. I feel like we are going to continue to see good things from this dev team. way to go guys!
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Friday, November 9, 2007
Horrible Retail
Let me start this off by saying that I am an avid penny arcade reader and as such a huge fan of what these guys do. So to kick off retail store bashing I will point you to this post http://www.penny-arcade.com/2007/11/07 of theirs since they have most of the personal experiences I have encountered already written down.
I have also worked retail at Circuit City and let me tell you they are indeed the worst type of evil in this universe. They under pay employees, don't offer commission, make employees cram warranties down customer's throats, will pay two people doing the same job significantly different pay if they can get away with it, treat their computer repair crew, "Firedogs", like the lowest form of garbage, and the list can go on forever. It's for these reasons that you should shop at Best Buy or one of its other competitors instead.
One thing that I didn't know was what the guys at Penny Arcade were saying about EB Games, which is also Gamestop by the way. Apparently these retail locations will tell customers that they are all out of non-preorder copies even when they aren't if the game is going to be a big seller. In essence they are "punishing" people for not pre-ordering. This is the biggest crock of shit to the highest magnitude...obviously my money is worth less if I am not a pre-ordering customer. I am one of those people who has what's called a budget that I have to pay attention to, I can't afford to just buy every game and I wait for people who do have this luxury to play the game and tell me if it's worth buying. Sometimes this doesn't mesh well with the pre-ordering process. If they were truly out of copies then that would be one thing, but to try and chastise people for not following their corrupt marketing practices is absurd.
Well that's my rant for now... the key point here is that most retail places have evil intentions so buy at your own risk.
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9:35 AM
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Wednesday, November 7, 2007
Bioshock Completed
Ok due to lagging on my part I took longer than I wanted to to finish Bioshock for the 360. The story twists were fantastic all up till the end, not giving out any spoilers but wow. The last boss was a cake walk though, maybe die to my vastly superior gaming prowess but I highly doubt it. Overall if you're looking to pick up a great single player title with a compelling and eerie story line then rush out now and get this one.
Now I just have to finish some of my other titles that I have been sorely neglecting recently...I'll keep em coming as I slowly lay waste to the titles.
Friday, November 2, 2007
Zombies!
Ok so Halloween came and went with little celebration, much to my dismay. This is largely in part because of the fires that have recently plagued San Diego County, because after all you can't throw a party if you house is gone or a wreck...but this is water under the bridge.
Bungie, the minds behind the Halo franchise, did something really cool for the night of ghouls and goblins by making their game type "infection" a ranked match making option which allowed many people to finally play large games of one to the most popular game types. There was however one small problem with the whole setup, if you had people in your party while trying to match make then it wouldn't find any games of zombie...on top of that if you had a party and playing a regular game type then it seems like the ranking system didn't allow people to gain ranks. It was really a bummer as I had people over at my house and we couldn't play zombie and since it was a "one day" type deal the chance has passed me by. No matter I am sure they will make it an official game type due to popularity.
On another Halo 3 note, I played numerous custom games with the guys over at Gamerswithjobs.com , and let me tell you they are some of the most fun games you will play. We played a game called "puma ball" and it consists of two teams with players near invincible playing a soccer type game with a warthog as the ball and player bases as the net. Each player has a gravity hammer and the rocket launcher and try to hurdle the warthog across the map. There was a pirate game where you have to stay on your ship if you want to have full shield as you stave off attackers on skiffs or try to prevent the other teams ship from boarding yours, let me tell you its an obscene amount of fun good work guys.
As has been stated I have been playing CoX lately primarily city of villains and have started a stalker which is akin to a rogue in WoW in the sense that it has invisibility and can do insane amounts of damage from stealth but once you get that initial strike done its very hard to deal consistent damage and stay alive. Updates will come as this character levels more.
Monday, October 29, 2007
MMO's, Halo 3, Folklore and Fires.
Ok so lately I had caught MMO fever, which subsequently made it so I haven't posted here in a good long time. WoW was always at the forefront and that in itself is a time consuming endeavor with nonsense raids taking 4+ hours with little payout. Under the misadvice of one of my longtime friends I re subbed to SWG and then began the grueling process of once again figuring out that the game has been ruined for me. Even with tantalizing new chapter on the horizon with heroic encounters I canceled my account to that and put that demon to rest for a while once again. Lastly I re subbed to city of heroes and villains, and all at once the reasons why I loved and quit the game became apparent: The game is easy to play and not very time consuming at all, and yet the missions seem generic and repetitive at times and can become dull for extended periods of play time. This is ok with me as I don't want something that is time consuming and I will remain a subscriber to this MMO and for the time being forsake all others. Yes that's right I am canceling my WoW sub and will not return for some time.
After Halo 2 came out I could have sworn that I swore off the series due to annoying 12 year old player base and the incomprehensible stream of obscenities coming through my speakers at random intervals, but as fate would have it I was gifted a copy of halo 3 and sat down to give it a once over. I am happy to say that I enjoy this game much more that the second one. The flexibility of the level design and game type editing are something I can really get behind. As well as being able to bring guests into fun game types in matchmaking, I am truly impressed.
I also picked up a game for the PS3 called Folklore. This game is definitely something that people will enjoy. It looks amazing and has some great audio behind it. That being said you will definitely feel like you are slightly on acid due to the surreal enemy types and boss battles. Utilizing a comic book fully reading based character dialog is something I could have done without. There are a few cut scenes where the characters actually speak but most of them are so short and pointless it boggles the mind why they didn't make every moment of dialog a cut scene. All in all the game is solid and should at least get a rental out of you should your interest be piqued.
Last but certainly not least I want to cover the tragic topic of the San Diego fires. As you may or may not have heard in the last week, San Diego citizens and fire fighters have been dealing with some of the worst fires California has ever seen. A few people have lost their lives or been injured, and many more have lost their homes. Being a poway resident I had to evacuate with the possibility that my home may be gone once I got back, luckily that was not the case. I just wanted to take a moment to say that my heart goes out to those families that are having to deal with the loss of a loved one or families that have lost their homes. It's very difficult to have to deal with these types of tragedies and it's not something that people think will happen to them. I want to thank the SDFD and all the other fire departments that helped out with protecting the homes and lives that they could, and a big thanks to the navy for getting their planes up in the air to help get those fires out.
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12:36 PM
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Labels: City of Villains, Folklore, MMORPG, PS3, San Diego Fires, WoW, Xbox 360
Monday, July 16, 2007
Game overload, I love it.
There are so many new games coming out that seem amazing that I know if my bank account were a person it would bleed to death. Star Wars: The Force Unleashed, Condemned 2: Bloodshot, BioShock, Resident Evil 5 and Halo 3 are all but gauranteed to be phenonmenal and I can't wait till they start hitting the shelves.
I just hope they all don't come out at once because I would really hate to have to pick and choose between them, which would be a hard list to prioritize.
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Thursday, July 12, 2007
Turning 50
Not referencing my age, but rather my dranei paladin just dinged 50 last night. I can now use a holy wrath to slay the filthy undead and evil demons. I looked at the bill for learning all my abilites and I have to say this is pretty rediculous, I paid 25 gold to get them all learned...I can't remember from my warrior but I'm pretty sure my level 50 abilities didn't cost anywhere close to this.
I am now charged with the task of grinding to 58 so I can enter outland and own face all over that zone. Then I will get my uber leet gear and own more face and the cycle will continue until theres no more face to own or gear to get. Either way I will be happy.
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Wednesday, July 11, 2007
E3 2007
Ok so as many of you may have already heard is that "E3", shadow of its former self, has recently been held and the usual big three did their thing. In my opinion this was one of the most lackluster E3's to date. The problem here is that there wasn't enough innovation from the console giants as there used to be in the past. Granted all of the big guys just recently got their next gens out the door, but come on this is E3 don't show up to the thing without something amazing to show your customers, it's what is expected. I would say that only one company did a decent job this year and that would have to be sony. They showed the most next gen first and third party titles that would be coming out and did it with more style than its competitors. Some of the titles look amazing while others look like they could use some work.
Good news for all you lacking a PSP out there, the new PSP is 36% smaller boasting faster UMD access speeds and more efficient battery life, on top of which they are building a connectivity to stream video and audio to your HDTV. This feature seems to have no reasonable utility other than to maybe share pictures or movies when you're at somebodys house. In other words, there's nothing about the newest incarnation of the PSP that would have all the current PSP owners clamoring for the newest model.
LOTRO seems to be gaining a solid fan base but in all reality they are still a ways off from totally taking the mass of WOW players away from their online manifestations. I will consider playing this game, I mean come on its Lord of the Rings online, but I don't know if I will make a serious decision on the topic and in all likelihood the idea will fizzle out before I actually do anything.
For the smash bros. fans out there you will be please to know that Dec. 3 is when you once again own face with nintendo's most famous icons in a always fun royal rumble. The game seems to once again add just enough to the already tried and true formula to get me very interested in its outcome.
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Labels: E3 coverage, LOTRO, super smash bros. brawl, World of Warcraft, WoW
Monday, July 9, 2007
Super Stardust HD
If you have a PS3, and 8 dollars in your bank account...hopefully more than that...then go immediately purchase this game off of the playstation network. Honestly one of the best downloadable games since geometry wars, and in many ways it even surpasses its predecessor. The game has really good music, very fun play system and is very good for a quick game here and there if it doesnt hook you into hour long bouts because you want to go for that high score.
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Thursday, July 5, 2007
Wow
The World of Warcraft has once again gripped me with its addiction filled tendrils. I had, for a time, been fine without playing it, but since people I know decided to start playing it I have picked it back up...and I realized why I enjoyed and loathed it at the same time all over again. It's a great game, very fun and lots to do. While it doesn't take nearly as long to do things as other MMOs would have you take the game can still absorb your soul into its cleaverly designed goodness. I still stand by the game as being one of the best MMORPG games to come out to date and the expansion keeps the train moving in that department, and yet with all the love I do have for this game I say this as my last words of the day...Please for the love of all that is holy some one topple this giant and create something to break this spell over the 9 million+ subscribers that it has cast.
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Console debate
Let me start off by saying that I do love my 360 its a good system and fortunately I haven't had any problems from my launch system. That being said the PS3 is better. Here are the reasons:
-built in high definition player (no extra purchases necessary)
- free online play
- crazy deals like 5 free BR discs with purchase
- developers putting the maps, that xbox live users have to purchase, in the games for free
- Ability to play all of the old games without having to waste HDD space if the download is even released
- Upscaling of the old games for better quality.
- Ability to browse the web
- Built in wireless receiver whereas the 360's is an extra $100 purchase
Over all, with all of the upgrades to the 360 to get it to have even close to the same qualities, you're looking at paying much more for the 360.
Don't get me started on the Wii. I will only say that for somethings the control system does work well, and for others it was the worst thing to come out of a human mind since George Lucas came up with the dialog for the new starwars movies.
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Thursday, May 3, 2007
Circuit City = retarded
The way I see it if a company fires its best employees it makes them the most retarded company on the planet. Not only do consumers lose respect for you trademark name but the employees left over will have no motivation to achieve anything within the company. Basically circuit city is send the message that if you do a good job here we will give you raises (laughably small raises), but if you do too well then you are fired with no warning. At this point it seems that Circuit City is a gangrenous limb and needs to be removed from society. Get this one of the rules set forth by management is that you're not supposed to discuss your pay, the reason for this is they dont want the employees to know that certain employees (the ones they "steal" from competitors namely) are making way more money than you are while doing the same job. I swear if this isn't illegal it should be. On top of that their extended protection plans are a joke most of the time the service center they send work out to doesnt do the job right the first time and have to send it out again leaving the customer with no computer for an extended period of time. On top of that the obvious lack of respect for their computer technicians leads many to wonder why anyone would take the job...on my last trip in I saw the manager pull the technician, knee deep in computer parts, onto the sales floor away from the work that had already been paid for to try and talk to a customer which probably just wanted to browse anyways. In addition to this the fact that they put there entire short staffed tech team out in the middle of the floor where everyone can interupt them with many questions unrelated to their job title lends to even more distraction from the jobs at hand, so much so its a wonder how anyone ever gets their computer back in the first in the first place. An intelligent business decision would be to put one person out on the floor to sell the services and have the people working on the computer in the back free from distraction.
Posted by
TheWatcher
at
12:25 AM
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Saturday, January 6, 2007
System Shortages?!?!?!
Ok so for about the last month now I have watched the world turn, and I have come to the realization that gaming companies will not learn from either their own or their competitors mistakes. I work retail, and I know first hand how many people everyday we have to turn away due to the unavailability of both the Wii and PS3.
Did we not just go through this with the Xbox 360? Did we not go through this with the PS2? In fact when was the last time any gaming company came out with a system where they didn't have mass shortages? These poignant questions are ones that I thought would come up when the 3 titans of the gaming world were planning the launch of their next gen systems. But alas, Johnny Negativity was asleep at the wheel and became optimistic about their ability to make very few systems...What, did they think that there wasn't going to be a demand for the PS3?! Come on the thing is fricken sweet...its hefty price tag aside, it supports blue ray media as well as some sick HD games. The person that decided to only put a limited amount into production should be punched in the eyes and then have a dwarf from WoW come dump on his chest...and of course I mean this in the most endearing way possible.
So it is with this anger inside my heart that I say, Sony, if you deliver a PS3 to my house free of charge all will be forgiven. I kid you not, I am willing to bury the hatchet with this small token of good will on your part.
Anyways regardless of this I press on with my life with high hopes for the rest of this New Year and hope all visions of the gaming horizon will be bright.
Posted by
TheWatcher
at
7:50 PM
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Labels: Angry, Dwarfen Dumping, Games, PS3, Systems, WoW, Xbox 360
Wednesday, January 3, 2007
The Beginning
So this is the initial post of what should be something very interesting. Call it an experiment if you will, but it should be something long lasting.
I recently purchased the new Zelda: Twilight Princess and I must say that I am very much impressed by this installment. When Windwaker came out, although being a very entertaining game, was no where near the difficulty level of its predecessors. Granted this incarnation of the Zelda Franchise is by no means a brain beating, controller throwing, mind bender but it is leagues about the level of Windwaker. That being said anyone who has ever liked the Zelda series should go out immediately and buy Twilight Princess, drop everything and go (after you finish reading this of course) to your local game store.
In 13 days the legion of Tauren, Night Elves, Forsaken and other races of Azeroth get a significant upgrade to their world with two new races, and a whole new zone to explore, all for the price of $40 the Burning Crusade. If you arent one of the 7 million+ subscribers to the World of Warcraft then you probably have no investment in this tid bit of news, but with the current size of the fan base for the game its unlikely that you dont play it. Now if only they could release a patch where Warriors aren't the virtual punching bag of the Blizzard nerf stick then the game will be complete in my opinion. I am in no way a complainer about nerfing certain classes I relize it is as essential to a game as the code behind it, but I find it amazing that will all the testing that blizzard does that one classe could be so overwhelmingly overpowered that it needs to be taken down so many pegs.
Well looks like this is all I have time for, its now time to head off to a paying job which can give me a paycheck so I can pay for the amenities that allow me to bring you this wonderful page. Keep stoping by the posts will be frequent.